Why does a Devil May Cry game force Dante to take down a helicopter ONLY?ĭevil May Cry 2 could bring some improvements that will set the stage for several aspects of the next two versions, like the introduction of Bloody Palace, the quick weapon swap function via the LT / RT button, dodge, and go on the wall as a foundation for Trickster… But that’s not enough reason to waste your time on this debt. Why does a Devil May Cry game force Dante to fight two tanks? Why does the game’s upgrade system have only one “Upgrade” button instead of allowing the purchase of each move? Why did the Stinger push the enemy too far? Why does Dante keep bouncing when shooting in the air instead of hovering in place and slowly hitting the ground like the other versions? Why is Dante having so many superfluous movements? Why does the game automatically switch scenes when Dante hits the door without going through the button? Why are there so many “fake” doors on the game screen? Why do the graphics look more ugly overall than Devil May Cry? Why is the game camera worse than Devil May Cry despite the much wider screenplay? Why is every scene in the game “allergic” to any color except brown? Just the first 5 levels, the writer can also pull out enough reasons to throw this game in the trash, which can be listed in a series of the following lists: If you ever thought “Devil May Cry 2 is not as bad as it is rumored to be”… you did it loud. Anyone, especially putting the game on the scale with the near-perfect port of Dragon’s Dogma: Dark Arisen released two years ago on PC selling for the same price. If you think 60FPS is enough for a Remaster version, I will not prevent if you want to buy Devil May Cry HD Collection, but actually, the price of 30 USD is a disgrace that is not light on your budget. Not to mention, those with monitors with frequencies above 60Hz will receive a splash of water in the face when the speed of the game will be exponentially proportional to the number of frames, even if V-sync is enabled anymore. The surface texture remains the same, many effects in Devil May Cry are “downgraded” compared to the original version, the sound in the cut-scenes is lower than usual or sometimes “noises” completely. The aspect ratio of the game menu screen is still in 4: 3 format and the resolution of the cutscene is probably still halfway between 360p and 480p. The biggest change this time of Devil May Cry HD Collection is that all three games can now run at 1080p / 60fps (resolution up to 4K on PC) stable and… all. Not surprisingly, it retains its original patchwork state. At that time, this version received a lot of criticism because of the number of improvements compared to the three original titles that can only be counted on one hand, and when it comes to the new generation console in 2018, it is. Amazon Devil May Cry HD Collection reviewsĭevil May Cry HD Collection is not a new Remaster pack, but the PC / PS4 / Xbox One version is essentially the port of the same name that debuted on PS3 / Xbox 360 in 2012.
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